Wednesday August 27, 8:25 pm Eastern Time
SOURCE: GameTech International, Inc.
RENO, Nev., Aug. 27 -- GameTech International, Inc., a leading supplier
of electronic bingo equipment, today announced financial results for the
Company's third fiscal quarter and nine-month period ended July 31, 2003.
Revenues for the quarter amounted to $12.8 million, an improvement of $280,000,
or 2.2%, over revenues for the third quarter of fiscal 2002. Net income for the
quarter was approximately $252,000, equal to $0.02 per diluted share, compared
to the prior year's third quarter net income of approximately $1.1 million, or
$0.09 per diluted share. For the nine months ended July 31, 2003, revenues were
approximately $39.3 million compared to $36.5 million for the comparable period
of the previous fiscal year, up 7.8%. Net income for the nine-month period
amounted to $1.0 million, or $0.08 per diluted share, compared to $3.1 million,
or $0.27 per diluted share, for the first nine months of fiscal 2002.
According to Clarence Thiesen, Chief Executive officer, "The Company's results
in 2003 are consistent with management's strategy to invest heavily in products.
While our revenues during 2003 are greater than in comparable periods for 2002,
net income has not increased proportionately due to the increased R&D spending
and legal costs. While these expenses will continue in the near term, we are
confident that the Company and its shareholders will be best served through our
strategy of ongoing long term investment."
The installed base of the Company's TED2C(TM) units, the high-end portable color
bingo player terminal, increased significantly in 2003. Revenue per unit on the
TED2C(TM) and the Company's color fixed-base units showed improvement. However,
overall revenue per unit was down, primarily due to the Company's placement of
black & white portable units into "short session markets," which operate only a
few games per week. "We believe that introducing the benefits of electronic
devices to these short session halls provides an opportunity to grow revenue
over time and expose new customers to our technology," said Thiesen.
Cost of revenue increased by $1.1 million and $2.4 million for the fiscal 2003
third quarter and the nine-month period, respectively. For both periods, the
increase was attributed to higher depreciation and amortization due to
investment in new bingo player units and the November 2002 acquisition of
certain assets of International Gaming Systems, LLC, and the higher cost
associated with the upgrading and expansion of the Company's service force.
The Company's commitment to increased research and development efforts has led
to increases in these costs of approximately $365,000 and $1.3 million for the
three-month and nine-month periods of fiscal 2003, respectively. The increased
investment was driven by significant growth in the number of engineers committed
to research and development and increased external project costs. In particular,
the R&D team has been preparing for the introduction of a new technologically
advanced color portable unit, called Traveler(TM), scheduled to debut at the
Global Gaming Show in Las Vegas next month. The Traveler(TM) unit is the
Company's newly designed color portable unit that provides two-way wireless
capabilities, enhancing the bingo player's flexibility and enjoyment, while
containing key technology building blocks that can be repackaged quickly and
cost-effectively to respond to the competitive industry environment. The
Traveler(TM) unit's robust construction is expected to provide high product
reliability and make it a workhorse portable electronic bingo terminal for the
Company's markets while reducing future refurbishment costs.
New product development in 2003 also included the Company's fast-action,
credit-based pari-mutuel bingo feature, Pay-N-Play(TM). "This feature marks the
beginning of the Company's efforts to expand its offering of games and game
content to be played on electronic bingo terminals. We believe our new game
development, along with new products, are the most important factors for sales
growth at this time. Once customers begin to understand the revenue
opportunities that additional game content played on electronic bingo units can
provide, they are likely to become bigger customers and improve their
operations," said Thiesen.
General and administrative expenses grew significantly, up $482,000 and $2.4
million for the three-month and nine-month periods, respectively. The increases
in general and administrative expenses were largely attributable to outside
legal and consulting costs. Legal costs increased as a result of the Company's
successful suit against a former Virginia distributor, litigation with former
distributors in Texas and Mississippi, a patent infringement lawsuit in Nevada
and other legal proceedings. Both periods of fiscal 2003 benefited from a
pre-tax reduction of $87,000 in the accrual for future bonus payments.
The Company's working capital and liquidity remained healthy at July 31, 2003.
Cash and marketable securities amounted to $10.6 million on that date, and
working capital amounted to $13.8 million.
GameTech International, Inc. is a leading supplier of a comprehensive line of
electronic bingo equipment, including hand-held bingo units, fixed-base units
and turnkey accounting and management software. The Company supports its bingo
operator customers with products it believes increase play, revenues and
profits, and software customized to enhance management and operations, all
backed by unparalleled customer service and support.
Certain statements contained in this press release may be deemed to be forward
looking statements under federal securities laws, and GameTech intends that such
forward-looking statements be subject to the safe harbor created thereby. Such
forward-looking statements include the Company's expectations of the financial
growth and operating results, the effectiveness of the Company's business
strategies, the success of the Company's research and development efforts, the
success and reliability of the Company's new product offerings and the ability
to attract new customers. GameTech cautions that these statements are qualified
by important factors that could cause actual results to differ materially from
those reflected by the forward looking statements contained herein. Such factors
include the following: (a) the ability of the Company to introduce products in
the future that achieve commercial success; (b) changes in the regulatory
environment for the Company's products and the ability of the Company and its
products to be licensed; (c) the level of research and development costs and
legal expenses; and (d) the ability of the Company's management, individually or
collectively, to guide the Company in a successful manner. Additional
information on these and other risk factors that could potentially affect the
Company's financial results may be found in documents filed by the Company with
the Securities and Exchange Commission, including the Company's annual report on
Form 10-K for the fiscal year ended October 31, 2002.
GAMETECH INTERNATIONAL, INC. CONDENSED CONSOLIDATED STATEMENTS OF OPERATION (In thousands, except share and per share amounts) Three Months Ended Nine Months Ended July 31, July 31, 2002 2003 2002 2003 (Unaudited) (Unaudited) Revenue $12,496 $12,776 $36,452 $39,295 Cost of revenues 4,836 5,905 14,335 16,768 Gross profit 7,660 6,871 22,117 22,527 Operating expenses: General and administrative 2,168 2,650 6,295 8,651 Sales and marketing 3,163 2,929 9,280 9,324 Research and development 609 974 1,583 2,851 5,940 6,553 17,158 20,826 Income from operations 1,720 318 4,959 1,701 Interest income and other, net 50 (14) 85 13 Income before provision for income taxes 1,770 304 5,044 1,714 Provision for income taxes 676 52 1,926 715 Net income $1,094 $252 $3,118 $999 Basic net income per share $0.10 $0.02 $0.28 $0.09 Diluted net income per share $0.09 $0.02 $0.27 $0.08 Shares used in the calculation of net income per share: Basic 11,202,609 11,732,222 11,125,926 11,682,194 Diluted 11,739,270 11,749,470 11,653,170 11,800,173 Balance Sheet Data October 31, July 31, 2002 2003 (unaudited) Cash and equivalents $4,233 $8,354 Short-term investments 5,045 2,219 Total current assets 20,393 17,118 Total assets 58,101 59,115 Total current liabilities 3,831 3,300 Total liabilities 7,611 7,095 Total stockholders' equity 50,490 52,020 Total liabilities and stockholders' equity $58,101 $59,115
Source: GameTech International, Inc.
